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Valentine's Challenge:

The Game of Love

Length: 10 questions | Format: Gamified Learning

Valentine's Day is the time for love.

Our gamified learning is a test of your knowledge of l'amour. It aims to show how any topic can be made into a game to make it engaging and fun. 

The prize challenge ends on 13th February 2026 when two of the highest scorers will win a luxury hamper.

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How to play the game

  1. The Game of Love is a serious game that works on all mobile and desktop devices
  2. Click to open each Valentine's card and answer a question
  3. Answer the questions to win points - and bet on your choice to win even more points!
  4. You have three lives, allowing you to submit multiple entries and only your best score counts
  5. Click the button to access the game

Game terms of use

  • This Valentine's Game of Love 2026 (the "Game") is open to all (except Skillcast employees and consultants)
  • Entries are submitted by completing the Game
  • Players may submit multiple Game entries
  • Each hamper is valued at £70. Two hampers are available.
  • The competition closes 5 pm GMT on Friday, 13 February 2026
  • The Game complies with Skillcast's Anti-Bribery Policy - it's open to all and not intended to exert any improper influence
  • Skillcast doesn't exercise any influence over the outcome of the Game and has no discretion over the award of the prizes
  • Skillcast will not share your individual performance in the Game or process it for any purpose other than the running of the Game
  • Skillcast reserves all rights, including IPR, to the Game
  • Skillcast may vary the terms of the Game, except our commitment to privacy and anti-bribery, at any time at its sole discretion